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Video generation / From the archive · 6 January 2025 event · prepared 16 September 2026

NVIDIA opens Cosmos to robotics and driving developers

NVIDIA launched Cosmos as openly licensed world-foundation models for robotics and driving, not a filmmaking tool.

nvidianews.nvidia.comprimary record

NVIDIA Launches Cosmos World Foundation Model Platform to Accelerate Physical AI Development

Document
6 January 2025
Event
6 January 2025
Retrieved
16 September 2026
No visual was published with this record, so its primary document stands in its place.

The shot

NVIDIA announced Cosmos on 6 January 2025, in a press release timed to CEO Jensen Huang's CES keynote. The company described Cosmos as "a platform comprising state-of-the-art generative world foundation models, advanced tokenizers, guardrails and an accelerated video processing pipeline built to advance the development of physical AI systems such as autonomous vehicles (AVs) and robots," and stated the models would be available "under an open model license." Huang is quoted stating NVIDIA "created Cosmos to democratize physical AI and put general robotics in reach of every developer."

What the documents show

NVIDIA's own framing at launch positioned Cosmos toward robotics and autonomous-vehicle development rather than filmmaking, and the press release's specific figures, including a stated ability to "process, curate and label 20 million hours of videos in 14 days" using NVIDIA's Blackwell hardware, are the company's own reported claims. The project's repository, as retrieved on 16 September 2026, shows the platform has since expanded into an omnimodal "Cosmos 3" model family and states that Cosmos source code and models are now released under the OpenMDW-1.1 license rather than the "NVIDIA Open Model License" the January 2025 launch materials named, a change worth flagging precisely because both documents describe themselves as currently governing. The OpenMDW-1.1 text itself grants permission "to deal in the Model Materials without restriction," with no revenue threshold of the kind seen on some other open releases in this pack.

The workflow

For a production, Cosmos is documented as infrastructure for training and evaluating physical-AI systems, including generating synthetic training video for robotics and driving models, rather than a tool for finishing a shot. Where a visual-effects or virtual-production team's own pipeline depends on synthetic environment data, the repository states developers can access post-training scripts and NIM microservices for deployment; the human decision that remains is confirming which license version, and which specific model in the now-larger Cosmos family, applies to a particular downloaded checkpoint, since the terms have changed since launch.

What the tool does not change

NVIDIA's own materials describe Cosmos's target use as robotics, autonomous vehicles, and physical-AI simulation; nothing in the launch release or the current repository documents a stated filmmaking or visual-storytelling use case, and this site's coverage accordingly treats Cosmos as adjacent infrastructure rather than a production tool, a distinction that is editorial where the sources themselves are silent on the point.

  • Which Cosmos model version and license actually applies to a checkpoint under evaluation, given the change since the January 2025 launch?
  • Does a specific synthetic-data use case fall within NVIDIA's own stated purpose for the platform, or outside it?
  • What independent verification exists for NVIDIA's stated data-processing throughput figures?

Cosmos brought a major hardware and platform company into open video-generation infrastructure, but its own documents point that infrastructure at robotics and simulation, not at the shot on a production's timeline.

Sources & reading trail

NVIDIA Launches Cosmos World Foundation Model Platform to Accelerate Physical AI Development ↗

NVIDIA's own announcement, dated 6 January 2025 at CES, stating Cosmos models would be available under an open model license and quoting CEO Jensen Huang on the platform's purpose.

Source published: 6 January 2025 · Retrieved: 16 September 2026

NVIDIA/Cosmos (repository README) ↗

As retrieved 16 September 2026, states the repository's current OpenMDW-1.1 license and describes the newer Cosmos 3 model family.

Source published: Not established · Retrieved: 16 September 2026

OpenMDW License Agreement, version 1.1 (OpenMDW-1.1) ↗

Gives the current license's own text granting unrestricted permission to deal in the model materials, without a revenue threshold or field-of-use limit.

Source published: Not established · Retrieved: 16 September 2026

Documentation, agreements and rulings establish the note; the workflow reading is Screen Method editorial analysis. This retrospective draft does not imply the site published on the event date.